Here is a pretty tight list of "commandments" for creative thinking and idea increased output. Found in article form in weave.de. Even though I like the designer dialect do not like (the fancy-English titles I've already translated into German, D) is a useful summary.
- Do not judge: Let everything. Avoid negative vibrations and defensive postures. Only in this way stops the flow. And only with it you can dig out the quantity of real quality group.
- Build on the ideas of others on The principle is simple: You deliver Stein A, I is the mortar, and finally the stone as who builds, able to improve and expand ideas. This is "Brain-Fi at it's best!" Idea of building instead of plagiarism.
- Encourage wild ideas: rotate freely is quite desirable. For even the greatest insanity is often difficult to isolate Workable. Only those who think beyond borders, they will overcome them. It tears down their firewalls to cure your vision and position horror star!
- Be visual: picture is now even more than words: a crisp icon, which can be painted like left-handed. Or emit a strong linguistic image, the associations. The reminder is always greater than the bonus of a sentence. And it can be found under one hundred post-its also faster.
- quantity instead of quality: arise when design thinking often dozens if not hundreds of ideas within a very short time. Not all are useful - but never mind. The brain is in full service mode. And it provides a sampling frame.
- failure early and often: remember falling down, quickly, what we stumbled, and then improve it is ongoing. Or to put it in the words of Benjamin Franklin. "I've never failed, I had only ten thousand ideas who does not work" is important only in that a gold-plated it. And so it is with design thinking.
post by Göran Hielscher (WEAVE 05.2010).
greetings
Han
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